getBackgroundAudioManager ios 没有声音?
const backgroundAudioManager = wx.getBackgroundAudioManager();
play(e){
this.backmusic()
let id = e.currentTarget.dataset.id;
let src = e.currentTarget.dataset.src;
this.audioCtx = wx.createAudioContext(e.currentTarget.dataset.name)
if(this.data.nowid == id && this.data.nowflog == true){
backgroundAudioManager.pause()
this.setData({
nowflog:false,
nowid:null,
})
}else if(this.data.nowid != id){
if(this.data.nowname != null){
this.audioCtx1 = wx.createAudioContext(this.data.nowname);
backgroundAudioManager.pause()
}
console.log(this.audioCtx);
backgroundAudioManager.title = e.currentTarget.dataset.name
backgroundAudioManager.src = src
this.setData({
nowid:id,
nowurl:src,
nowname:e.currentTarget.dataset.name,
nowflog:true
})
}
},
app.json 已经配置