小程序live-player和live-pusher引起的音频暂停问题,应该是内部bug?
复现场景:小程序webview的页面中有个audio音频元素正在播放,点击按钮使livePusher和livePlayer一起渲染后,该音频元素暂停播放
说明:单独使用livePusher或者livePlayer不会导致音频暂停播放
复现场景:小程序webview的页面中有个audio音频元素正在播放,点击按钮使livePusher和livePlayer一起渲染后,该音频元素暂停播放
说明:单独使用livePusher或者livePlayer不会导致音频暂停播放
复现demo
constructor(props){ super(props) this.state = { livePlay: false, pusher: null } } handleClick() { console.log('开始推拉流') this.setState({ livePlay: true, pusher: { url: 'rtmp://...' // 有效地址 } }) } render() { const enowPlayUrl = 'http://...:8081' return ( <WebView className='audio-live-page-1' src={enowPlayUrl} > <CoverView className="cover"> <CoverView className='btn'> <Button type="default" size='mini' className="cover-button" onClick={this.handleClick}>推拉流</Button> </CoverView> </CoverView> { this.state.livePlay && <LivePlayer src={"rtmp://58.200.131.2:1935/livetv/gdtv"} mode='live' autoplay id={`live-video`} className={`live-video`} muted={false} orientation='vertical' objectFit='contain' backgroundMute minCache={0.2} maxCache={0.8} onStateChange={() => {}} > </LivePlayer> } { this.state.pusher && <LivePusher url={this.state.pusher.url} mode="RTC" aspect="9:16" className="camera" onStateChange={() => {}} onError={() => {}} onNetstatus={() => {}} backgroundMute={true} muted={false} maxBitrate={500} minBitrate={200} waitingImage="https://webdemo.agora.io/away.png" waitingImageHash={''} autopush={true} enableCamera={false} autoFocus={true} orientation={'vertical'} beauty={3} whiteness={2} zoom={false} /> } </WebView> ); }
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// webview内嵌页面html<!DOCTYPE html><html><head><meta charset="utf-8"><meta name="viewport" content="width=device-width"><title>Audio</title></head><body><div><audio controls="controls" volume=“0.1” src=""></audio></div></body></html> |