//实现一个计时的录音
blueplay: function () {
var that = this;
var ms = ‘modalvoice.m’
var ss = ‘modalvoice.s’
that.setData({
time: 1,
[ms]: 0,
[ss]: 0,
})
this.recorderManager = wx.getRecorderManager();
this.recorderManager.onStart(function () {
// 录音开始的回调处理
var interval= setInterval(function () {
var time = that.data.time;
console.log(time)
if (time === 2) {
clearInterval(interval);
}else{
var m = that.data.modalvoice.m
var s = that.data.modalvoice.s
var ms = ‘modalvoice.m’
var ss = ‘modalvoice.s’
if(s!==60){
console.log(m);
that.setData({
[ms]: m,
[ss]: s+1
})
}else{
that.setData({
[ms]: m+1,
[ss]: 0,
})
}
}
}, 1000);
});
this.recorderManager.onStop(function (res) {
// 停止录音之后,把录取到的音频放在res.tempFilePath
var obj = {
bindtap: “middleplay”,
src: ‘…/…/image/blue.png’,
index: res.tempFilePath
};
that.data.middle.push(obj)
var middle = that.data.middle;
that.setData({
middle: middle
});
var time = that.data.time;
console.log(time)
});
const options = {
sampleRate: 44100,
numberOfChannels: 1,
encodeBitRate: 192000,
format: ‘mp3’,
frameSize: 50
}
this.recorderManager.start(options);
//modal
var hide = that.data.hidden;
that.setData({
hidden:false
})
},