createAudioContext遇到问题
let audio = wx.createInnerAudioContext();audio.src = './assets/audio/bgm.ogg';audio.play();audio.onPlay(() => {console.log('正在播放')})audio.onError((res) => {console.log(res)}) |
在安卓和微信开发工具里可以正常播放,在 IOS 上 onError 会报错 10003 file not exists.
安卓基础库:1.9.97
IOS基础库:2.0.8
