小游戏在获取关系链时遇到无法显示sharedCanvas的情况
// 点击分享按钮shareClicked:function() { if (cc.sys.platform === cc.sys.WECHAT_GAME) { var openDataContext = wx.getOpenDataContext() var sharedCanvas = openDataContext.canvas if (sharedCanvas) { cc.log ("分享的面板存在") } var canvas = wx.createCanvas() var context = canvas.getContext('2d') context.drawImage(sharedCanvas, 0, 0) cc.log ("微信分享") }}, |
在使用cocos creator开发小游戏时,需要获取些用户信息来制作排行版,根据提供的 https://mp.weixin.qq.com/debug/wxagame/dev/tutorial/open-ability/open-data.html?t=2018323 中的教程,主域和开放数据域的相关配置已经配置完成,但最后需要调用时却给出这样的提示:
An unsecure canvas can’t take an secure canvas as arugment of drawImage When using subcontext
